Twitter: https://twitter.com/Pjbomb2
Discord: Pjbomb2#6129
Email: [email protected]
- Completely compute based pathtracing - itll run on any GPU!
- ASVGF and SVGF denoisers
- ReSTIR GI For fast accumulation of complexly lit scenes
- Full support for skinned meshes
- Full support for PBR textures and effects with the Disney BSDF
- Fully dynamic objects, allowing them to move independantly in real time
- Easily load VDB grids from Embergen into unity
- Contains the functions needed to read from the grids into your own format
- Contains a simple renderer of Embergen grids that indcludes direct shadowing
- Creates an emission mask from existing textures based on your parameters
- Allows simple deletion of sections via mouse drag to exclude sections from the mask
- Easily export as a file to the unity assets folder