Comments (5)
Robert,
What version of Titanium are you using? If you feel up to it, you can build your own module to see if that resolves the issue for you. Instruction are here, towards the bottom of the page: http://pixate.github.io/Titanium-Pixate/
from titanium-pixatefreestyle.
Hi,
I'm using 3.1.3.GA. I have built the module myself, but I have still the same error.
Please find the build output here: https://gist.github.com/robertscherer/6852107
Also, find a plain sample application which causes the error too, here: http://www.robertscherer.de/trash/PixateTest.zip
from titanium-pixatefreestyle.
Robert,
Thanks for all of the info. The last Titanium version we tested with was 3.1.2.GA, so I suspect something has broken in 3.1.3.GA. We'll take a look and let you know what we find out.
from titanium-pixatefreestyle.
Robert,
We pushed an update for 2.0RC3. Please give that a try to see if that resolves your issue. Please note that the module id has changed to "com.pixate.framework".
Thanks,
Kevin
from titanium-pixatefreestyle.
Hi Kevin,
the update fixed the issue, thanks!
Robert
from titanium-pixatefreestyle.
Related Issues (18)
- Compilation error HOT 16
- Compiled OK - but no ZIP file? HOT 4
- Error on Build (ios7, xcode5) HOT 4
- Compilation error HOT 2
- Building the module fails because of SDK location variable HOT 1
- [ERROR] : Module com.pixate.pxengine version 2.0.0RC3 is missing library file libcom.pixate.pxengine.a HOT 7
- Where I should set that "monitor" arg to edit-live css? HOT 3
- Use GH releases instead of a zip in the repo HOT 1
- Build Error HOT 2
- Building the module failing with the new version HOT 3
- Build error when using the precompiled module HOT 6
- Loading the Pixate module with require() doesn't work anymore HOT 4
- Change the default README in the module dir HOT 1
- Label positioning doesn't work HOT 4
- Real-Time CSS Updates don't work anymore with 2.1.2 HOT 2
- Build for 64-bit
- Real Time CSS doesn't works in Titanium SDK 3.4.0.GA
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