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Procedural Generation of maps using FFT and Diamond square Algorithm. I add an erosion algorithm in order to improve quality of the random map

License: GNU General Public License v3.0

Python 100.00%

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Procedural_Generation_Erosion

Description :

Procedural Generation of maps using FFT and Diamond square Algorithm. I add an erosion algorithm in order to improve quality of the random map

Principe :

The diamond square algorithm create a map by setting point to a random value and point next to him close to that random value.

The algorithm isn't that realistic. I decided to use FFT to create the random maps. We set up an inital noise matrix. Each frequency will be seen as a spatial frequency. That's why we reduce high frequency in order to keep realistic ones.

Erosion :

To enhance realism, I add erosion algorithm to the generetion

Projet done for TIPE in preparatory classes for engineering school in 2018

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