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View Code? Open in Web Editor NEWNether mod for Minetest
Nether mod for Minetest
The api used by recent minetest versions is different.
The following patch fixes the warnings.
update_config_api.txt
I hope that helps.
On the occasion, the portal will teleport you to the nether, and no room will spawn. This means you have to spend an hour flying up, or teleport.
The nether is very, very boring and the chambers are really small. It needs some form of cavegen or supercaves.
The default code was kept throwing the error:
WARNING[Server]: Deprecated add_particlespawner call with individual parameters instead of definition
On lines 246 & 261 I added open and closing braces {...} as per:
http://dev.minetest.net/minetest.add_particlespawner
minetest.add_particlespawner({
32, --amount
4, --time
{x = pos.x - 0.25, y = pos.y - 0.25, z = pos.z - 0.25}, --minpos
{x = pos.x + 0.25, y = pos.y + 0.25, z = pos.z + 0.25}, --maxpos
{x = -0.8, y = -0.8, z = -0.8}, --minvel
{x = 0.8, y = 0.8, z = 0.8}, --maxvel
{x = 0, y = 0, z = 0}, --minacc
{x = 0, y = 0, z = 0}, --maxacc
0.5, --minexptime
1, --maxexptime
1, --minsize
2, --maxsize
false, --collisiondetection
"nether_particle.png" --texture
})
The above changes fixed the errors
Thanks for all you do for the MT world!
Tried this on 0.4.14, you create a portal, stand in it, you see grey screen now, and you are back again at your portal (not in nether), you try to go in it again, but yet again the process is sloppy and you can end up in nether or back at initial portal.
Process is sloppy and confusing, this needs clean up.
Can we do this?
Is it possible?
What about adding Nether Brick Stairs and Slabs
Why are people working on the master branch when the voxelmanip branch has a far better way to generate nether? The 'on generated' function in the voxelmanip branch should be moved into master branch.
I feel there is too much lava and possibly not enough glowstone, i suggest replacing only one very rare ore with lava and replacing more ores with glowstone. WIth large caverns the amount of lava spread will be huge so as rare as possible might be needed.
There are many air pockets caused by replacing certain ores with air, these make seeing difficult when flying underground with noclip and complicate the mesh. I suggest removing these air pockets.
Hi,
I'm considering packaging nether for the Debian distribution, but I would prefer packaging an official release rather than a random git commit.
Could you tag releases for me? Tags like YYYYMMDD is nice if you don't want to play with complex schemes.
Thanks!
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