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siegeui's Introduction

SiegeUI

Summary

SiegeUI is an SDL2 based UI library for .NET/.NET Standard.

It's being built to enable development of applications that require custom and visually complex components without much impact to the end user.

This library allows the developer to build a .NET app in a very WinForms-esque way (minus the form designer, for now).

It's very much under development - feel free to poke around the source.

Documentation

Documentation is not available yet.

Builds

No public releases have been published yet.

Roadmap

  • ✔️ Base control system with parent/child relationships, docking and padding
  • ⌛ Core controls
    • ✔️ Button
    • ❌ CheckBox
    • ❌ GroupBox
    • ✔️ Label
    • ❌ Menu
    • ❌ MenuStrip
    • ✔️ Panel
    • ✔️ ProgressBar
    • ❌ Scrollbar
    • ❌ SelectBox
    • ❌ StatusBar
    • ❌ TabContainer
    • ❌ TabPage
    • ❌ TextBox
    • ❌ ToolBar
  • ❌ Transition system
  • ❌ Animation system
  • ⌛ Effects system
    • ⌛ Effects (surface)
      • ✔️ Box blur
      • ❌ Gaussian blur
    • ❌ Filters (surface)
      • ❌ Brightness
      • ❌ Saturation
      • ❌ Hue
      • ❌ Invert
      • ❌ Glow
    • ⌛ Filters (color)
      • ✔️ Brightness
      • ❌ Saturation
      • ❌ Hue
      • ❌ Invert
  • ❌ Editor

siegeui's People

Contributors

philipbutkiewicz avatar

Watchers

 avatar

siegeui's Issues

Control: Implement basic control edit mode

When EditMode flag is set to true, all SiegeUI_Control types enter edit mode allowing to change Bounds. All other editing functionality will be implemented later down the line.

New control: SiegeUI_Button

2 render modes:

  • Flat
  • Textured

Needs to be able to render an icon as well (with modifiable alignment)

(also create textures)

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