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Automatically exported from code.google.com/p/panoramagl
What steps will reproduce the problem?
1. Download and extract files to folder containing Project Directory
2. Follow steps at http://www.codeproject.com/KB/iPhone/panoramagl.aspx that
instruct to Edit Active Target settings, add other target (for Linked
Libraries), and then add the PanoramaGL Direct Dependency. (without forgetting
to click on the checkbox after selecting the PanoramaGL.xcodeproj framework).
3. When attempting to run I get loaded with 75 parse errors.
What is the expected output? What do you see instead?
I expect it to work exactly like the previous version (at least it looked that
way given the identical files). Instead here are some of the parse errors I've
been receiving:
These errors occur when compiling all of the various PLname.m files:
/Users/blahblah...blahblah/PanoramaGL/Classes/glues/glu.h:2:0
/Users/blahblah...blahblah/PanoramaGL/Classes/glues/glu.h:2: error: expected
'=', ',', ';', 'asm' or '__attribute__' before numeric constant
/Users/blahblah...blahblah/PanoramaGL/Classes/glues/glu.h:3:0
/Users/blahblah...blahblah/PanoramaGL/Classes/glues/glu.h:3:1: error: invalid
suffix "a7648d521f505b3b5b7948179679b73" on integer constant
What version of the product are you using? On what operating system?
PanoramaGL 0.1 Beta 2
OSX 10.6.4 on a 3.2 Apple SDK
Please provide any additional information below.
Not sure what to include, let me know and I'll post any info I can
Original issue reported on code.google.com by [email protected]
on 7 Jul 2010 at 3:02
Hi,
Is the any way to put higher resolutions panorama image to get retina support ?
Now it support 2048x1024 but I wanna have the twice that.
Many thanks for a great library you developed.
Original issue reported on code.google.com by [email protected]
on 11 Apr 2013 at 7:39
Hi~~
I want to manage zoom level.
how to work??
help me~~!!!
Original issue reported on code.google.com by [email protected]
on 24 Jun 2014 at 7:40
What steps will reproduce the problem?
1. Start a pano and turn around 10 minutes fast
2. Memory Warnung Level 1 and 2
3. Build and Analyse showed up 16 leaks
4. Instruments found a leak in PLSphere init
What is the expected output? What do you see instead?
Crashed
What version of the product are you using? On what operating system?
iPad 3.2
Please provide any additional information below.
Testes on iPad with a Simple splitview
Original issue reported on code.google.com by [email protected]
on 11 Aug 2010 at 5:53
What steps will reproduce the problem?
When you scroll image, by touching put down finger on image then scroll some
distance and don't put up finger now the image scrolling continuously how to
stop that one
What is the expected output? What do you see instead?
stoping rotation.
What version of the product are you using? On what operating system?
latest 0.2
Original issue reported on code.google.com by [email protected]
on 3 Jul 2015 at 11:10
emergency! emergency! emergency!
What steps will reproduce the problem?
=>1. I create a navigaton based project. one is FirstViewController,one is
RootViewController.
=>2. when i click a button on FirstViewController,it will bring the
RootViewController,where panoramaGL display the image!
=>3.and then click back buton on RootViewController ,when it go back to
FirstViewController,the memory leak,and the plView do not release at all! all
this is check on instrument tools ship with xcode.
in one word,panoramaGL on the navigation Controller ,when it pop of the
Viewcontroller,panoramagl do not release and memory leak.
memory leak is some thing like this :
=>Malloc 32 Bytes ox813960 32Bytes libLLVMContainer.dyl
llvm::SmallVectorImpl<unsigned..........
What is the expected output? What do you see instead?
=>when the RootViewController is pop off the navigationController and go back
to FirstViewController,
the memory should not leak,and the plview object should be release completely!!
What version of the product are you using? On what operating system?
=>no matter old version or the newest version panoramaGL, can not free the
memory total,and leak.
Please provide any additional information below.
=>please help me,I need you help desperate ! our project is in an emergency!
thank you ,best wishes!!!
the following is my test code.
Original issue reported on code.google.com by [email protected]
on 21 Mar 2011 at 7:13
Attachments:
Hi,
We are using the PanoramaGL library for a project.
The library works fine, but we are having an issue when we close a panoramic
view, move back to the home page and re open the panoramic view.
Most often than not when following this cycle we get the following
error:"Failed to make complete framebuffer object 8cd6"
When we close and open the panoramic a number of times, it then loads up well.
Do you have any idea how we could solve this ? such as clearing the buffer when
the user presses the home button ?
Best regards,
Zak.
Original issue reported on code.google.com by [email protected]
on 24 Oct 2012 at 6:15
What steps will reproduce the problem?
1. Issues with GLUquadric. Error : Unknown type name GLUquadric.
2.
3.
What is the expected output? What do you see instead?
Build the code. Errors
What version of the product are you using? On what operating system?
Xcode 4.2, Simulator 5.0
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 10 Jan 2012 at 9:28
how to solved this issue:
Pointer to non-const type 'PLTexture*' with ni explicit ownership.
Original issue reported on code.google.com by [email protected]
on 25 Sep 2012 at 3:35
I got the following error when I compile my project which is using PanoramaGL
library:
/PanoramaGL/PLPanoramaBase.h:29:13: Pointer to non-const type 'PLTexture *'
with no explicit ownership
I know it's an ARC related problem. But I've added -fno-objc-arc to all the .m
files for PanoramaGL. The problem is this error not belonging to a .m, instead
of it's in a .h so that I can't add the flag -fno-objc-arc.
What should I do? Thanks
Original issue reported on code.google.com by [email protected]
on 3 Sep 2012 at 11:52
It's a good project.
Thank you all firstly.
I have modified some codes ( as flowing shown) in PLViewBase to make more
players to sync operations.
Do you think it's a cool (at least useful) function?
-(void)drawViewInternally
{
NSMutableDictionary * nInfo = [[NSMutableDictionary alloc]init];
PanoConfig * config = [[PanoConfig alloc]init];
config.ownerViewId = viewId;
config.startPoint = startPoint;
config.endPoint = endPoint;
[nInfo setObject:config forKey:OBJECT_KEY_PANO_CONFIG];
[config release];
[[NSNotificationCenter defaultCenter] postNotificationName:NOTIFICATION_PANO_CONFIG_CHANGED object:nil userInfo:nInfo];
}
#pragma mark -
#pragma mark panoConfigChanged methods
-(void)panoConfigChanged:(NSNotification *)n{
NSNotification * notification = [n retain];
NSDictionary * nInfo =[notification userInfo];
if(nInfo != nil){
if(scene && !isValidForFov && !isSensorialRotationRunning)
{
PanoConfig * panoConfig = (PanoConfig *)[nInfo objectForKey:OBJECT_KEY_PANO_CONFIG];
if(panoConfig != nil && (isSyncOperationEnabled || viewId == panoConfig.ownerViewId)){
NSLog(@"viewId==%d ownerId==%d",viewId,panoConfig.ownerViewId);
PLCamera *camera = scene.currentCamera;
[camera rotateWithStartPoint:panoConfig.startPoint endPoint:panoConfig.endPoint];
if(delegate && [delegate respondsToSelector:@selector(view:didRotateCamera:rotation:)])
[delegate view:self didRotateCamera:camera rotation:[camera getAbsoluteRotation]];
if(renderer)
[renderer render];
}
}
}
}
Original issue reported on code.google.com by [email protected]
on 9 Jul 2012 at 6:44
What steps will reproduce the problem?
1.Failed to add a hotspot int the cordinate that I want.
2.Hotspot is always located in the same position.
What is the expected output? What do you see instead?
Failed to add a hotspot int the cordinate that I want.
What version of the product are you using? On what operating system?
SDK-15
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 13 May 2013 at 12:45
What steps will reproduce the problem?
1. Failed to make complete framebuffer object 8cd6
What is the expected output? What do you see instead?
Failed to make complete framebuffer object 8cd6
What version of the product are you using? On what operating system?
SDK5.1 IOS 5.1
Please provide any additional information below.
Add
[self performSelectorOnMainThread:@selector(test) withObject:nil
waitUntilDone:NO]
it will be work
Original issue reported on code.google.com by [email protected]
on 6 Jul 2012 at 2:23
Someone managed to implement the use of the gyroscope?
Original issue reported on code.google.com by [email protected]
on 22 Aug 2013 at 4:30
What steps will reproduce the problem?
1. Using cubic panorama. If I leave that controller and return to the main
menu, after a couple of seconds when I put my iPhone on the table, application
is crashing.
Crash log attached.
Original issue reported on code.google.com by [email protected]
on 26 Oct 2012 at 2:18
Attachments:
Sorry to post it as an issue, but this project has no group or forum to discuss
it.
I didn't find it on the documentation, so I would like to know if there's any
way to convert from view to image and image to view coordinates.
I would like to add some clickable hotspots to the panorama.
Any Idea?
Original issue reported on code.google.com by [email protected]
on 11 Aug 2010 at 1:56
What steps will reproduce the problem?
1. plview cannot point in the xib
2.
3.
What is the expected output? What do you see instead?
plz provide a method to point in xib
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 25 May 2011 at 3:46
What steps will reproduce the problem?
1. Create a hot spot
2. Run the application on any iPad Air device for any iOS version.
3. Tap on the hot spot
What is the expected output? What do you see instead?
There should be a action on tap of hot spots. there is no any action on click
of hot spots.
What version of the product are you using? On what operating system?
Using XCode 6.3. MAC OS 10.10.3, iOS 7.x+ (Only on iPad Air devices)
Please provide any additional information below.
We have develop a app about 1 year back. and it is was working fine on all
devices at that time. Still it is working fine on iPad 2 all iOS version but
not working on iPad Air devices. I have investigate the major part of code bot
not found any clue to sort out this issues. Any on please help me as it is
major issue in the app.
Quick response is really appreciated.
Thanks,
Sunil
Original issue reported on code.google.com by [email protected]
on 2 Jun 2015 at 12:10
1. i am using HelloPanoramaGL my android devise and also avd emulator it is
automatically exiting when i am touch or click
Original issue reported on code.google.com by [email protected]
on 23 Aug 2012 at 11:19
When I load another panoramas from hotspot,Zoom is not fluency in the PLview
use IPAD
Original issue reported on code.google.com by [email protected]
on 14 Jul 2012 at 4:57
What steps will reproduce the problem?
1. Create Hotspot
2. Click o Hotspot
3.
What is the expected output? What do you see instead?
When clicked on the hotspot, there should be some action.
What version of the product are you using? On what operating system?
Using on iOS 8.3
Please provide any additional information below.
We have developed this app very long time back, and it was all perfect till
7.x, when I installed on iapd with 8.3 the Hotspots are not responding. I have
scanned almost every piece of code however i couldn't find anything that is
deprecated from 7.x to 8.x . please help, this is major app.
Thanks,
Original issue reported on code.google.com by [email protected]
on 19 May 2015 at 9:26
Hi,
I would like to stop the rotation function in acceleration, I wish that the
rotation was commanded only by dragging touch, can you help me?
Original issue reported on code.google.com by [email protected]
on 4 Jan 2013 at 1:34
What steps will reproduce the problem?
1. Download HelloPanorameGL sample project from the download section
2. Remove line from ViewController.m that adds the hot spot
What is the expected output? What do you see instead?
The default UISegmentedContol tab (Sphere2) should be displaying perfect
panorama, but instead the view will be messed up (image is rendered
incorrectly, looks like it is split in 4 peieces in the center)
What version of the product are you using? On what operating system?
Version 0.1.
Please provide any additional information below.
That is it.
Original issue reported on code.google.com by [email protected]
on 10 Aug 2012 at 7:15
What steps will reproduce the problem?
1. set plView.controlTypeSupported = PLControlTypeSupportedZoom;
2. start Hello Panorama
3.
What is the expected output? What do you see instead?
No Controls :-) crashed
What version of the product are you using? On what operating system?
tested on iPad 3.2 and iOS 4.0.1 2G/3GS
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 11 Aug 2010 at 8:54
What steps will reproduce the problem?
1. I make a project refer to the PanoramaGL demo and use its pic reource
2. I touch the screen and move on it.but when the viewcontroller of PanoramaGL
dismissModalViewControllerAnimated ,then the project crash because its delegate
is delloced
3. how to resolve the problem
What is the expected output? What do you see instead?
-[_DViewController respondsToSelector:]: message sent to deallocated instance
0x78bc550
What version of the product are you using? On what operating system?
the last version,
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 24 Oct 2012 at 1:46
What steps will reproduce the problem?
1. Import PanoramaGL lib
2. use code from wiki
3. get java.lang.UnsatisfiedLinkError: Couldn't load glues from loader
dalvik.system.PathClassLoader error when activity is started.
What is the expected output? What do you see instead?
Apps crashing
What version of the product are you using? On what operating system?
0.2beta
Please provide any additional information below.
Code:
public class PanoramaActivity extends PLView {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
PLSpherical2Panorama panorama = new PLSpherical2Panorama();
PLSpherical2Panorama p = new PLSpherical2Panorama();
panorama.setImage(new PLImage(PLUtils.getBitmap(this, R.raw.quito1_s2), false));
this.setPanorama(panorama);
}
}
-----------------------------------------------------------------------
Full error text:
Process: com.diezgames.PanoramasOfUkraine, PID: 1761
java.lang.UnsatisfiedLinkError: Couldn't load glues from loader dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.diezgames.PanoramasOfUkraine-1.apk"],nativeLibraryDirectories=[/data/app-lib/com.diezgames.PanoramasOfUkraine-1, /system/lib]]]: findLibrary returned null
at java.lang.Runtime.loadLibrary(Runtime.java:358)
at java.lang.System.loadLibrary(System.java:526)
at com.panoramagl.opengl.GLUES.<clinit>(GLUES.java:31)
at com.panoramagl.PLQuadricPanoramaBase.initializeValues(PLQuadricPanoramaBase.java:43)
at com.panoramagl.PLSphericalPanorama.initializeValues(PLSphericalPanorama.java:37)
at com.panoramagl.PLObjectBase.<init>(PLObjectBase.java:28)
at com.panoramagl.PLObject.<init>(PLObject.java:44)
at com.panoramagl.PLRenderableElementBase.<init>(PLRenderableElementBase.java:27)
at com.panoramagl.PLSceneBase.<init>(PLSceneBase.java:38)
at com.panoramagl.PLPanoramaBase.<init>(PLPanoramaBase.java:32)
at com.panoramagl.PLQuadricPanoramaBase.<init>(PLQuadricPanoramaBase.java:26)
at com.panoramagl.PLSphericalPanorama.<init>(PLSphericalPanorama.java:31)
at com.diezgames.PanoramasOfUkraine.PanoramaActivity.onCreate(PanoramaActivity.java:15)
at android.app.Activity.performCreate(Activity.java:5231)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2159)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2245)
at android.app.ActivityThread.access$800(ActivityThread.java:135)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1196)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5017)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595)
at dalvik.system.NativeStart.main(Native Method)
Original issue reported on code.google.com by [email protected]
on 21 Apr 2014 at 7:34
Steps to reproduce the problem:
1. Create a project that dinamically build a PLView.
2. Load the PLView.
3. Exit the PLView while you scroll the panoramic picture.
4. Reload the PLView and the execution of the PLView becomes quite slower.
Tested on:
- Simulator
- iPhone 3GS, iPhone OS 3.1.3
Version: 0.1 Alpha
Additional information/suggestions:
It could be nice have some kind of delegate methods to control if the
panoramic view is moving, if is stopped,...
Original issue reported on code.google.com by [email protected]
on 22 Mar 2010 at 9:37
Attachments:
What steps will reproduce the problem?
1. Run a movie (MPMoviePlayerController), and add a
"MPMoviePlayerPlaybackDidFinishNotification".
2. In this "MPMoviePlayerPlaybackDidFinishNotification", add a method to open
the image, using the code that is on the example.
3. This screen will start black, if you touch on the screen, will appear the
image and the navigation will work pretty good.
What is the expected output? What do you see instead?
The problem is the black screen.
Thanks
Original issue reported on code.google.com by [email protected]
on 12 Aug 2010 at 12:20
Hi,
Is there a why to reduce the "acceleration" of the movement, because when you
keep the finger for a time on the screen the movement of the scene is to fast,
We liked of this acceleration but we would like to reduce a bit this rate.
Thanks
Original issue reported on code.google.com by [email protected]
on 15 Oct 2012 at 6:55
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