DenseFace3D
This is a software for the reconstruction of a real-time 3D face model from a monocular camera.
#####Demo: Youtube or Tencent Video
#####Feature:
-
Real-time landmark detection, mesh densifying (spline interpolation), triangulation and texture mapping for each frame.
-
Two stages buffering โ Both the landmark detection and spline interpolation can fail and the last valid instance is kept in those cases.
-
Fixed location, stabilization and auto-scaling โ The the capture is robust to face movements (both in translation and distance) and presented as the average of the locations of last several frames.
######If you have any question, feel free to reach me at [email protected]. You can learn more about me from my CV.
#####Dependencies: Boost, Dlib 18.10, OpenCV 2.4, GLUT.
Note: Please make sure conn.txt
and landmark.txt
and dlib's default face landmarking model file shape_predictor_68_face_landmarks.dat (download here)
are in the same directory as the executable.
#####Installation:
mkdir build
cd build
cmake .. -Ddlib_DIR=path/to/dlib/
(make sure the file dlib_DIR/dlib/cmake
exists)
make
#####Usage:
the program will use your webcamera by default.
You can specify a video file as the first command line argument.
#####Acknowledgement:
The inspiration comes from IntraFace.
-
Jose Gonzalez-Mora, Fernando De la Torreb, Nicolas Guil, Emilio L.Zapata, 2010
Learning a generic 3D face model from 2D image databases using incremental structure from motion
-
Vahid Kazemi and Josephine Sullivan
One Millisecond Face Alignment with an Ensemble of Regression Trees
-
Lorenzo Torresani, Aaron Hertzmann and Christoph Bregler, NIPS 16, 2003
Learning Non-Rigid 3D Shape from 2D Motion
-
Gianluca Donato and Serge Belongie, 2002
Approximation Methods for Thin Plate Spline Mappings and Principal Warps
#####License:
Copyright (C) 2016 by Rui Huang [email protected]
The program DenseFace3D is licensed under the GNU General Public License.
DenseFace3D is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
DenseFace3D is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with DenseFace3D. If not, see http://www.gnu.org/licenses/.