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This project is an upgraded version of the previous one. Here one can add, update, delete, and print any and all the data. This project is also a stepping stone for a major one which I plan on making.

Java 100.00%

game-management-system-using-collections's Introduction

Game-Management-System-using-Collections

This project is an upgraded version of the previous one. Here one can add, update, delete, and print any and all the data. This project is also a stepping stone for a major one which I plan on making.

Technologies used :

  • Java

Core of the project :

  • Collections:
    • BufferedReader
    • LinkedList
    • List Iterator
  • OOP's
  • Basic Operations:
    • Method Calling
    • Switch Condition
    • String Operations
    • Conditional Statements
    • Infinite Loops
  • About this project

    This project is based on the different type of games available.

    • Features :
      • Segregated the details about a game and made an Entity file(GameDetails).
      • Made separate classes to differentiate various operations.
      • Combined different classes in one single main class to print the run the project.
      • Performs addion, updation, deletion, and printing of data in the LinkedList.

    How to proceed :

    • Step 1 :- GameDetails File
    • Step 2 :- AddingDetails File
    • Step 3 :- FinalGameDetails File
    • Step 4 :- SpecificOperations File
    • Step 5 :- PrintingGameDetails File

    How to Download :

    Download all the files into a single folder.

    game-management-system-using-collections's People

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