I'm learning how to code video game. To train myself, I decided to mimic the level 1 of some game. The code will remain in the state it has been written. I don't want to infinitly refacor and imporve the code. I'll progress through the serie.
- The different types of enemies
- State machine used to implement the player movement,
- Nagivation 2D to implement path finding of the enemies chasing the player.