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projetobelisco's Issues
PlayerDash
TileSet place holder
Aprendendo a fazer tileset, vou fazer um simplificado e partir dele pra fazer um mais elaborado
Construction of Fist Level/Tutorial Area
Construção/Blocagem da Area de Tutorial
OptionsUi
VFX Prediction
Ver as necessidades de VFX(efeitos de particula) no projeto inicial e iniciar planejamento para as outras sprints.
Game Design of The Fist Level
Design da primeira fase do jogo(auto explicativo)
Double Jump
Personagem Principal.
Sprites do personagem principal e suas respectivas animacoes
State Machine
UiStateMachine
Player Respawner
Enemy controllers
Base enemy working
MainMenu
ArrumarPulo
deixar o pulo mais responsivo na subida, e manter descida
Dead Golem Courpse not showing
Ranged Attack
Atack Animation
Animacao de ataque do personagem principal solicitada.
Basic Enemy
SpriteSheet do Inimigo basico e suas animacoes basicas
2d Navmesh
Build a navmesh tool for the project.
- Navmesh Itself.
- Navmesh Agent.
- PathFinding Algorithm.
- Utilitie funcitons.
- Visualization.
General Lifesystem
The abstract class, or Interface of the lifesystem
Player Attack System
Implementar prototipo de Barra de Vida
Implementar uma base para a UI do sistema de vida.
Fazer uma barra no canto superior esquerdo da tela.
Preparar a ui do player em um segunda cena e carregar ela simultaneamente ao game.
PlayerWallJump
Hiden Areas Tilesets
Areas on the tilemap that become invisible, when the player is behing them
Vertical Attacks
Fix the player singleton
Remove the player singleton and add a Scriptable object to store the player data.
Scene Essencials
Create a tool, that manages the essencial gameobejcts, and necessary scripts in a scene.
PauseScene
Attack Combo
Second and third attack
Set up the Camera
Pixel perfect that follows the player.
Namespaces
Add the classes to their respective namespaces.
Collectables
Builld a system for the colletable items in the game.
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