Coder Social home page Coder Social logo

pawn-lang / ysi Goto Github PK

View Code? Open in Web Editor NEW
14.0 5.0 7.0 15.89 MB

The SA:MP YSI Server Includes and YSL Scripting Language

PHP 14.43% CSS 0.42% Pawn 72.88% NewLisp 2.90% JavaScript 2.80% Batchfile 2.70% Perl 3.88%
pawn-package pawn sa-mp samp sa-mp-development

ysi's People

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

ysi's Issues

Inline problem

the problem is the following, when I open the server normally the inlines go well after I restart the SendRconCommand ("gmx") server;
the inlines stop working, I have the version of ysi 4.x

Too many hooks?

I've been working on this roleplay project for almost a decade. By now I have over 400 .pwn modules that all use y_hooks. It seems that as soon as I uncomment the mappings (each map has its own .pwn & hooks), I get a YSI error on script init.

" YSI Warning: Hooks_GetAllHooks: Potential overflow."

gstzlme

Getting "symbol already defined" with y_hooks

Hello Y-Less, thank you for this library.
I use y_hooks a lot in my gamemode and only this hook causes the said error.

Code:

#include <YSI_Coding\y_hooks>
hook OnGameModeInit() {
    return 1;   
}

Error: (error) symbol already defined: "@yH_OnGameModeInit@080".
I have tried searching for OnGameModeInit@ but the search results does not give me any line that is related to the number 080.

y_groups

If you try to remove a player from a group while you loop through it the server will enter in an endless loop.

YSI/Zeex Compiler

When I am using Zeex Compiler, I get this as the error: include\YSI\y_master.inc(134) : fatal error 111: user error: Did you do <YSI/y_master> instead of the required <YSI\y_master>?. Here is a list of my include list:

#include <a_samp>
#include <fixes>
#include <a_mysql>
#include <crashdetect>
#define MASTER 7
#include <YSI\y_master>
#include <YSI\y_commands>
#include <YSI\y_hooks>
// #include <YSI\y_timers>
#include <sscanf2>
#include <streamer>
#include <a_zones>
#include <foreach>
#include <EVF>
#include <cuffs>
#include <formatex>

Not sure what's wrong, but would be nice if anyone can help me solve it so I can use both. The compiler I am using is this one from the releases page, and date is 2016/07/02

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.