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This module will use Sequencer, Tagger, JB2A spell effects and socketlib to create advanced spell functionality without relying on finicky macros to do the heavy lifting.

License: Other

JavaScript 94.34% CSS 0.33% HTML 0.81% HTML 4.51%

advancedspelleffects's Introduction

Advanced Spell Effects

This module requires the following modules to fully function

  • JB2A (Patreon Version)
  • Sequencer
  • Warpgate
  • SocketLib
  • Tagger

Usage Instructions

Eligible spells will display an "ASE" tab at the top of the item - this can be used to convert a spell to an ASE spell like shown in the example video below.

  • Make sure the name of the spell is exactly correct or the "ASE" tab will not be visible.
  • CONVERTING THE SPELL WILL CHANGE CERTAIN DATA ON THE ITEM ITSELF - ONLY CONVERT A SPELL THAT YOU DO NOT CARE ABOUT BEING OVERWRITTEN
detect-magic-setup-demo.mp4

Currently available spells

The currently available spells are outlined below and their details can be viewed in the WIKI (https://github.com/Vauryx/AdvancedSpellEffects/wiki)

Contributions -
  • I want to take an opportunity here to thank HoneyBadger and Wasp - The Sequencer Guy for their never-ending reservoir of help and advice for a new dev. This module only exists thanks to them and others who've contributed their time or their code!
  • Warpgate code used with permission for free re-use by Matthew Haentschke https://github.com/trioderegion/warpgate
  • Huge thanks to siliconsaint as well for contributing his spiritual weapon macro for this module.

advancedspelleffects's People

Contributors

vauryx avatar haxxer avatar dawidizydor avatar maselkov avatar seriousnes avatar

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