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Godot Engine – Multi-platform 2D and 3D game engine

Home Page: https://godotengine.org

License: MIT License

C++ 92.74% Python 1.34% Shell 0.09% Objective-C 0.01% Objective-C++ 0.92% Java 1.91% Makefile 0.01% JavaScript 0.07% C# 1.79% GLSL 1.13% CMake 0.01%

godot's Introduction

Welcome to My GitHub Profile! 👋

About Me

Hi there! I'm a passionate programmer with a keen interest in Java ☕ and embedded systems 🔧. I love to learn 📚, improve 🔄, and contribute to exciting projects 🚀. My journey in programming is driven by curiosity and a desire to build efficient, robust, and innovative solutions.

🛠️ Skills and Technologies

Programming Languages:

Java ☕: My primary language for developing scalable and maintainable applications.

Embedded C/C++ 🔧: For low-level programming and interfacing with hardware.

and more

Tools & Frameworks:

Spring Boot 🌱: For creating production-ready Java applications.

Arduino/ESP32/Platformio/STM32 🤖: For prototyping and developing embedded systems.

Microcontrollers 🕹️: Experience with various microcontroller families (e.g., AVR, ARM Cortex-M).

Other Skills:

Version Control 🗂️: Git, GitLab and GitHub for source code management and collaboration.

CI/CD ⚙️: Jenkins, GitHub Actions for automated testing and deployment.

IoT 🌐: Developing and integrating IoT solutions with cloud services.

🌱 What I'm Learning

Machine Learning 🤖📊: Understanding the basics and applying ML to embedded systems.

godot's People

Watchers

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