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bookgen's Issues

Book Stack and Random Book Binding

Hi, Oliver! BookGen lacks a function in which books will be arranged as a stack. And it would be awesome if the books could be given random bindings.
P.S. Your addon is awesome.
P.P.S. Sorry for my bad English. Greetings from Tajikistan.

made infinite copies of bookgen collection when i moved bookgen collection into another collection by dragging into another collection.

you can open a file make your collection bbokgen will create a collection in scene collection ,,if you want bookgn collection into another collection and drag bookgen collection into your other collection it will create infinite copies of collection inside it.if u are in the middle of important project t
image
hen u will ruin your whole project with so many collections.

add "auto-texturing"

Have somekind of "auto-texturing"

opt 1:
auto map and mix input textures

opt 2:
generate generic uv-layout that textures can be applied to. (stretching?)

opt 3:
auto generate textures based on things like background-textures, titles, shader-input

Multiple Books

I'm not sure if I'm doing something wrong but when I try to make more than one set of books and then try to change settings, both books change and and get in the same place. If I create a new settings thing, the same happens except one of the sets may not move but the other is kinda teleported to it.

BookGen Outliner Issue

I just noticed that a BookGen collection is being created every time I open the properties panel -N-. Regardless of what object I have selected or anything. As long as the panel is open, I can't delete the collection. If It's closed, I can, but then it reappears when I open the panel.

"Add Shelf" not working in Blender 3.6 or 4.0 on OSX Monterey 12.6 (M1)

Add Stack seems to work just fine but Add Shelf throws this error.

Python: Traceback (most recent call last):
  File "/Users/userxyz/Library/Application Support/Blender/3.6/scripts/addons/bookGen/shelf_operator.py", line 219, in invoke
    self.gizmo = BookGenShelfGizmo(props["book_height"], props["book_depth"], context)
  File "/Users/userxyz/Library/Application Support/Blender/3.6/scripts/addons/bookGen/ui_gizmo.py", line 35, in __init__
    self.line_shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
Exception: Shader Compile Error, see console for more details

Infinite recursion BUG

If I click on the complete copy scene, then bookGen will recursively copy an infinite number of collections

如果我点击了完整复制场景,那么bookGen就会无限递归,复制出无限个集合出来
image
image

bookGen is not compatible with Blender 4.0

Hi Oliver

I just started to learn Blender recently.
A tutorial showed your amazing add-on for blender.
But after I install the add-on and try,
I got this error msg box immediately :(((((

Could you plz help me?

螢幕擷取畫面 (1)

Crash on undo

Steps to reproduce:

  1. Add shelf
  2. Change shelf settings like leaning
  3. Undo
  4. Crash

Cannot enable addon

I'm using bookgen version 1.0.2, the latest version from the linked website. I'm running blender 3.5.0. Whenever I try to enable the addon, I get the following error:

Traceback (most recent call last):
	File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\scripts\modules\addon_utils.py" line 333, in enable
		mod = __import__(module_name)
	File "C:Users\mypc\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\bookGen\__init__.py", line 25, in <module>
		from .properties import BookGenProperties, BookGenGroupingProperties, BookGenAddonProperties
	File "C:Users\mypc\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\bookGen\properties.py", line 21, in <module>
		from utils (import
	ImportError: cannot import name 'get_bookgen_collection' from 'bookgen.utils' (C:\Program Files\Blender Foundation\Blender 3.5\3.5\scripts\modules\addon_utils.py)

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