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Home Page: http://docs.oc.tc
Documentation for PGM
Home Page: http://docs.oc.tc
Currently, KoTH is not in the Gamemodes section, or the "Other Game Modes" section.
In the projectiles section, Fish is in the list of "guaranteed to work", but in Apple's list found on the same website, it is confirmed not to have worked. Same for ThrownPotion.
Add information about the requirement of region sub-elements be individually put in an element or be required to be called from the region element.
Note: To-do, may do this myself later.
Under "Releasing Your Map", should be https://docs.oc.tc/guides/packaging/cleaning_files
The map proto on https://docs.oc.tc/modules/main still says the current proto is 1.3.3 when 1.3.5 has been out for like two weeks.
As jd.bukkit.org is offline, all the links are broken.
Currently from what I can see there isn't any information on the Rage Module on the docs.
So yeah, this would include:
The current homepage displays this under recent changes:
Recent Changes: Polished all the potions. Added some magic dust.
In my opinion this makes the website look a bit unusual, and it would be better if those links pointed to recent updates.
Seeing as the issues repo is not for suggestions, and this is an XML-related repo, I am going to post this here. I think there should be new tags in the main map element that gives the player any more information about the map that they may want to know. For example,
<information>
<info>Potions are in the room right of spawn!</info>
<info>Golden apples are in the room left of spawn!</info>
</information>
On all sites on the modules part the "Current map proto" well displays the current map proto and a link leading to the protocol versions page except the Protocol Versions page.
Not sure whats causing this thats why its an issue not a PR but could have to do with the protocol versions page not being in the modules sidebar.
The issue's title might not be clear, basically the quick links provided (the ones in red boxes in the below screenshots) don't match up with their corresponding titles on the same page, they are actually incorrect and match up with Titles from other pages. I hope the screen shots do a better job of explaining:
so, when I was making a map for the map contest it was really hard to find how to add FFA to your map. I ended up asking a mapdev how to do it.
I think it would be good if the FFA module would be added because it is basically missing.
The Glitch:im sure you probably already know, but when a person on your freinds list joins or leaves a server the message that says somthing like
[us][gear]bob left/joined the server
is repeated 2-11 times.
sorry for posting in wrong spot ;_;
Currently, I was not able to find any trace of how to code the custom block drop module into XML for a map.
The docs:http://docs.oc.tc/
oc.tc uses a lighter font, font icons. After both sites update to boostrap 3, we should unify their design.
docs.oc.tc/modules/includes_conditionals
It does not contain the <include src="void-death.xml"/>
code.
Could someone explain to me what the void-death actually does, and how to use it? I know it is used to teleport players down into the void so they'll instantly die, but is it possible to configure in the XML? Say, I want players who are below y=7 to teleport in the void, is that possible, or does it just teleport anyone below y=0 into the void?
This repo should be converted to GitHub pages so it can be hosted indefinitely without issue.
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