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Currently these are just boxes that allow them to track their health but do not map to the character's health attribute.
Fix that. And make it so if the user clicks "Maimed", say, every wound level below it is checked off simultaneously. And if you uncheck Hurt, say, everything ABOVE it is also unchecked.
Actual sheet doesn't have it but it's useful for allowing users edit their token's images
Check the dm screen for exact values
At least set up all strings to support being localized even if we don't have localization
Foundry version 11 stable build 315, Paranoia Perfect 0.3.0.
Browsers tried with: Firefox, Edge, Brave.
When any of us (including the GM) tried to select anything other than Brains or Alpha Complex in the Infrared Clearance Dice Roller on the character sheet, it just flicked instantly back to the top value so that is the only thing we could roll using that, for anything else we had to just use chat rolls or macros.
GM was running foundry and we were connecting over HTTP (rather than https), they said they had no modules loaded other than the Paranoia character sheet.
Not sure if GM was using the Electron app or a browser, forgot to ask before we stopped for the night.
Should be able to "cast" mutant powers, handled as automatically as can be allowed (need to read the rules ๐ )
They should be able to select a player's character as the Number One Troubleshooter and the selected character should get a visual indication that they're number one, preferably drowning them in it (next to player name, next to character name, in every chat, etc) and maybe some glow effect on their token
Investigate the use of dynamic token rendering in v12 of foundry.
Could be neat to use for security clearance
NPCs should have their own simplified sheets
kinda uggo
12 is out.
Test
Simiarly, when unchecking a loyalty flag all checkmarks of higher levels should be unchecked.
Currently we're referencing form elements to extract information, we should be extracting it from the character's data directly or referencing the HTML elements more precisely.
All new characters should have 8 moxie, red laser pistol/jumpsuit, and 200 xp
When trying to install via "Game Systems" the following error appears:
Error: Unable to load valid system manifest data from "https://github.com/OtherwiseJunk/ParanoiaPerfectEditionSystem-foundryvtt/blob/main/system.json" System validation errors:id:may not be undefined
idk paranoia always needs forms
Display the number of successes as part of the flavor, to speed up calls
should have a bunch of fun shouting in the chat
i have an issue with my eyes that makes jiggling stuff, like when the computer dice come up 6, like that make it difficult to read, which makes gming impossible until i erase the role to let my eyes read stuff. can i have the ability to turn that off. i am willing to make a edit of friend computers picture to have an alternative image instead of (or in addition to it if you don't have my eye problems). its becoming an obstacle to adding content.
after closing a character sheet they return to their default values (empty).
no modules are installed and it is a fresh unmodified world
edit: foundry version 11 313
Add some quotes for when the computer dice rolls a 6.
Add some pictures of Friend Computer. Maybe have different pictures for 1-5 than for 6.
Look into optionally playing a sound when the computer dice rolls a 6.
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