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carouselview's Issues

Resizing/Rotating Screen causes inexplicable issues

Hi, I've been working with this framework the last couple of days. While I am extremely happy with what it does (I was able to show a carousel of AVPlayerLayers fairly effortless), I am now heavily struggling with rotating the screen. No matter where I try to catch the rotation, the carousel does wander randomly all over the screen, cropping off parts of the player that I'm showing or even deleting it as a whole. Not handling the rotation at all does not help because the player would then be in the incorrect format to support the played video (or at least not use the full screen that's available, think of 10:9 on a normal iPad).

My basic question, therefore is: How should one catch screen size changes with this carousel? Should I at all? If so, where? Should I scale the carousel or the view on the carousel? Should I use auto resizing masks? I'm sort of at your mercy here. Is changing screen size even implemented on this tool?

Thank you.

CocoaPods support

Hi,

This component is great and well projected, but since it doesn't have any tags and do not officially support CocoaPods, other developers can't properly include it in their projects.

My suggestion is to create an 1.0.0 tag and to create a Podspec for the repo.

For now, my solution is pointing my Podfile into my fork of this project (which I've created an 1.0.0 tag).

revert scrolling effect, and fade in/out controller

is it possible to bring to front the second controller instead of pushing up the first one?
and how can I use didScrollDiffrenceRate to fade in/out the current controller? I tired but both the current controller and the new one are affected by the new alpha value..
Thanks

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