Here is my game, the source code to run the game in browser is in /docs π
The project itself is in /game (version godot 4.2.1) π»
The executables are in /release (.dmg for macOS and .exe for Windows) πΉοΈ
(You can post bugs in telegram, or in Issues, though I probably already know about them myself) π οΈ
Current version:
- Web: v0.2
- Mac: v0.2
- Windows v0.2
Data about the latest game updates
- Added two more new levels! (now there are 9)
These levels use those spiky objects
- Fixed bugs related to moving in menus.
- Small changes in the mechanics of moving boxes (you'll figure out what's changed)
- And some other minor bugs related to box movement.
- Added 2 new levels!
- Added Spiky objects (players and boxes)
Spiky objects have spikes on their edges that break fragile objects
- **Modified Level 4 slightly
- Added Controls menu (where you can see how to play)
- Fixed a bug with pressing buttons in Russian layout
- Fixed a bug with shifting the box pointing at the closing gate (it should work correctly now)
- Small bugfixes related to box movement
- spikes and "fragileβ objects (players and boxes) have been added.
Fragile objects break when interacting with spikes.
- Fixed incorrect collision when boxes hit, on just closed buttons (but not completely)
- Fixed a bug with spamming the cancel button (now the player will not be thrown all over the level)
- [M] Music off button added (at Maxim's request)
- _ (no new levels were added)