Minimal implementation of a mini game. Based off the "first 2D game" tutorial from the official Godot docs. This was just a way to exercise what I learned from the tutorial.
Play it on itch.io.
Collect as many coins as you can before the timer runs out!
- Host this somewhere so others can play.
- Coins don't seem to spawn reliably on every CoinTimer timeout.
- Coin spawn path seems to move with player position.
- Nicer art assets. I just used whatever was available from the tutorial.
- Add audio.
- Add auto-acceleration to player object, so that player has to steer.
- Make game end when player collides with the screen borders.