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openterminal's Introduction

  • ๐Ÿ‘‹ Hi, Iโ€™m Omid Saadat
  • ๐Ÿ‘€ Iโ€™m interested in solving technical problems usually in game development.
  • ๐Ÿ“ซ How to reach me:

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openterminal's Issues

Property done is deprecated, use status instead

Assets/Plugins/OpenTerminal/Scripts/TerminalInputHandler.cs(59,46): warning CS0618: `UnityEngine.TouchScreenKeyboard.done' is obsolete: `Property done is deprecated, use status instead'

Using 2018.2.18f1

Hard to read termianl text

Sometimes it's hard to read the terminal text when the background is really light or dark. Do you know how to add a transparent black background? I tried but don't know how to use the old gui layout.

TargetParameterCountException

Hello! Great terminal extension!

I found something that was probably a bug.
If you type rotate-cube on the Sample scene, Unity throws a TargetParameterCountException. It would probably be best to inform the user about the invalid command, rather than halting the game.

It's on line 165 in Terminal.cs.

Let me know what you think!

TerminalMethods really slow on big projects

I have a big project with lots of classes and the TerminalMethods class takes forever gathering all the attributes.

I made a work around by only getting attributes from monobehaviours in scene. This is much quicker and works for my use case. Let me know if you want a PR.

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