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power_drop's Issues

Vanilla drop and power drop being bound to the same key causes both to execute simultaneously (1.12.2)

When both the vanilla drop keybind and power drop keybind are on the same key, it causes both to activate at the same time. While this specific issue goes away once the vanilla drop is bound to something else, this also means the vanilla drop cannot be used at all (for example, while hovering over items and pressing Q in the inventory). Ideally power drop should still be usable when bound to the same key as vanilla drop; it should just detect if the user is holding the drop key, for example. This bug is present in the mod for 1.12.2; I do not know if it is present in newer versions as well.

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power.drop.bug.mp4

Post-1.18 versions don't throw item directly along the player's look trajectory

Before the 1.18 rewrite, items were thrown exactly along the vector the player was looking. After, they're thrown a little above it.

This is because after the 1.18 rewrite, Power Drop is just multiplying the dropped item's velocity, which means it is the same random(ish) vector that vanilla drops happen along.

Ideally, power drop would adjust the vector to be directly where the player is looking. This would allow more precision.

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