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civmodern's Issues

Auto Eat Macro Stops Jumping When Certain Menus are Open

The fix to issue 5 has largely worked, but I've discovered this one unusual case.
Having certain menus (eg chat, pause, civmodern settings, but not inventory) open changes the behavior of the auto eat macro; when the player's hunger drops to the amount that their held food item can replenish (IE when the macro is supposed to eat), instead the player stops jumping (but keeps moving forward) and does not eat.
This makes chatting or AFKing while using the macro more difficult.

Thanks!

Build instructions

Cloning and ./gradlew build gives various errors when trying with various java versions.

Can you add detailed build instructions for fabric and forge to the Readme? Including build commands for each version, required java version, and other dependencies/requirements.

Thank you.

v1.6 being only available for 1.20 and up

I'm not sure if that is intentional or not but I tried to run this mod assuming it can support 1.18 and above including 1.20.x but it seems like this version only support 1.20.x. Can v1.6 be supported from 1.18 and above rather than being only one version?

Player stops completely when eating

The "auto eat held item" feature is a very useful one, but in its current state it does make iceroad travel moderately slower - the player stops moving completely to eat, which is unnecessary.
Otherwise, thanks for all the updates!

Leaving/entering AN makes game bug out

dont know how to describe it but it makes the game lock your position and you cant change it. If you try and turn around it glitches you back to the front and you have to restart game to fix it

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