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License: Apache License 2.0
Hi, I've been using this for a mobile app I'm working on and every time I try to import a triangulated OBJ from Maya, even a simple pyramid, I get "Failed getting triangles. Submesh index is out of bounds", if I import this same object into Blender and export from there then there's no issue.
Are you by any chance still giving support to this?
Thanks!
Last line in file should be
&& m_ColorIndex == faceVertex.m_ColorIndex;
Maybe there should be some more info about this repo, asset store link, link to github issues in asset store page etc.
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