Comments (6)
There is not enough information about your goal to make any meaningful suggestions, but your approach sounds overly complicated.
The example sources show you how to use a single window with ImGui. You can do that with a child window if needed, or with multiple independently if you use contexts and switch them at the right time. Distributing the correct messages from different windows to the right contexts is your responsibility, you are in control of everything that goes into the library.
Sorry, but if you need it to be beginner friendly, maybe you shouldn't jump straight into advanced stuff. Juggling multiple contexts will not be beginner friendly. Maybe you can use the docking branch and accomplish what you need with a single window.
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@GamingMinds-DanielC
Yes I over complicated simple things but what I was going for is this
All ImGui things are in their own separate child Windows and Parent window contain all windows. I did this thinking that could have more control like file dropping for explorer and stuff but I was confused about windows Procedure and how to set context for 3 windows and should i create d3d devices and context for all windows
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That type of UI is what the docking branch is for. Switch to the docking branch, use only one Win32 window and one ImGui context. Set up a dockspace over the main viewport, then submit your ImGui windows and dock them as you see fit. That will save you a lot of headaches.
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@GamingMinds-DanielC Does docking support file drag drop System? and the documentation is so less Its very hard for me to understand stuff
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Drag & drop works exactly like in the master branch. If you want to be able to drop files from the Windows explorer, you have to implement that, just like you would have to implement it when using the master branch.
What do you mean with "documentation is so less"? The few things you need to do for docking are documented in the header file. You can also take a look into the demo window, it has a docking demo as well in its "Examples" menu.
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Alright thanks will take a look
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