Comments (2)
Not to speak for anyone at Nvidia or this project's contributors but SLI is deprecated functionality at this point.
So even if it's technically possible to support a deprecated technology on the only two RTX cards capable of it (3090 and 2080); only the 3090 SLI/Nvlink might be able to handle path tracing and even then its probably not competitive with a single 4090. I wonder how many dozens of people are out there that could afford a 3090 SLI setup and haven't already upgraded to the 4090.
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I don't have two cards for gaming but i see no reason not to use them for gaming if the rare opportunity arises.
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Related Issues (20)
- [Toolkit feature]: Stage Light Globe as Stagnent UI Feature HOT 2
- [Toolkit feature]: Runtime Rolling Capture Feature HOT 1
- [Toolkit feature]: "Lights Off" Feature HOT 2
- [Runtime Bug] [Source Engine] NEOTOKYO° RTX-Remix broken HOT 3
- [Runtime Bug] [Source Engine] Source SDK Base 2006 incompatible
- anticulling does not work correctly in the mafia HOT 1
- RTX Remix d3d9.dll crashes DXWrapper Game after 3 seconds (ddraw.dll to dx9) HOT 13
- Fast & Furious Showdown open but not enable to capture. HOT 2
- Distant Lights Not Transforming with Parent Mesh HOT 5
- Black Ops 1 - Animated meshes - issue with unique objects / instancing (motionblur smear - motion vectors) HOT 17
- RTX Remix working but rtx.conf not generated and runtime settings not saved HOT 2
- Fast & Furious: Showdown black screen issue. HOT 1
- [Toolkit bug]: start and close HOT 7
- [Toolkit bug]: Exported lights have their x-axis flipped when viewed in the toolkit HOT 2
- [Toolkit bug]: Material Ingestion has significant overhead that scales poorly with number of files. HOT 1
- Positions of lights (Deus Ex) HOT 1
- [Toolkit bug]: Ingestion File Extensions are Case Sensitive HOT 1
- Glass and Mirror Replacements crash the Runtime. HOT 3
- [Feature Request] Save denoiser settings in rtx.conf HOT 2
- fix this bug plsss like too reinstall it
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