awp-limiter's People
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just-gamerawp-limiter's Issues
Taking all awps instead of one
With a decrease online players, when CVar awpl_limit_type
= 2, plugin take all awps from team with the largest number of them instead of taking one.
If a player cannot take an awp, his weapon disappears
This only happens if awp given via rg_give_item()
& GT_REPLACE
.
Because in native first the current weapon is taken away, then a new one is issued, and the new one cannot be obtained because of the restriction.
Добавить функицонал работы плагина с X по счёту раунда
[request] awpl_rounds_num
would be nice to be able to define the number of rounds 'in a row' a player can buy the awp.
Добавить запрет брать авп несколько раудов подряд
Multi-lang
Need to make the text multilingual
prob with awpl_rounds_pause_num
seems when awpl_rounds_pause_num
is configured, that a player is blocked from buying awp - regardless if he didnt buy one during rounds inbetween,while no one else bought a awp in the particular team.
thought that this option 'only' prevents ppl from buying the awp in EVERY awpl_rounds_pause_num
in a row.
would be great if the awpl_rounds_pause_num
-check gets reset when the player lost his awp and doesnt buy a new one in the 'nextround'.
[request] winning team isnt allowed to buy/use awp
/me keeps his fingers crossed
Перенести сбор авп в случае низкого онлайна в начало раунда
Из-за того что авп отбирается в RG_RoundEnd, в конце раунда, в случае ничьи и тд, когда игроки обеих команд остаются живы, встречается такой прикол что палочники могут встретится на карте и в один момент палки отбираются оставляя ножи (зависит от квара, да, но все же), думаю лучше перенести это в старт раунда.
... или придумать другой способ избежать подобной ситуации.
AWP calculation error
At removing AWPs the counter in going down, but rg_remove_item
calls RG_CBasePlayer_RemovePlayerItem where it happens for the second time.
block maps by prefix
Add to awp_limiter_disabled_maps
blocking maps by prefix
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