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async game engine

Shell 0.05% C++ 84.11% C 1.70% ActionScript 0.10% Java 0.20% Objective-C++ 0.11% CMake 1.07% GLSL 2.33% Batchfile 0.20% AngelScript 10.14%

as-en's Introduction

Async Game Engine

AsEn - is a totally asynchronous engine for multicore systems.

Language: minimal C++ 17, preferred C++ 20
Platforms: Windows, Android, Linux, MacOS, Emscripten (without graphics)
GraphicsAPI: Vulkan, Metal
Shaders: GLSL, MSL

Not available in public version:

  • Metal backend
  • Remote graphics backend
  • Encrypted stream
  • Performance tests

Engine documentation:

Papers:

Samples and tools:

rus

AsEn - полностью асинхронный движок для использования в многоядерных системах.

Язык: минимально C++ 17, рекомендуется C++ 20
Платформы: Windows, Android, Linux, MacOS, Emscripten (без графики)
Графика: Vulkan, Metal
Шейдеры: GLSL, MSL

Документация по движку:

Статьи:

Обсуждение:

as-en's People

Contributors

azhirnov avatar

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