Muddery is an online text game (like MUD) framework in Python. It is licensed under 3-clause BSD license. Muddery bases on Evennia which is a MUD/MU* creation system.
Our website is http://www.muddery.org.
#Features Muddery is still under construction. It will have following features.
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It is in Python, so it can run on multiple platforms. Users can install it in just several minutes.
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It uses webpage as client. The data between server and client are in JSON. The client is responsible for display, so users can customize the display style by modifying the webpage. Muddery can support simple images and sounds, but it does not support Telnet and other common MUD clients. We may build native app client for it in the future.
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It will provide a series of modules, such as battle system, skill system, equipment system, etc. Users can use these modules to build their own game.
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It can load the all game world from a series of tables. Game designers who know little about programing also can use Muddery to build their games.
First, install Python(2.7.x), pip, virtualenv and Git.
Activate virtualenv. Go to the place where you want to place Muddery and run
git clone https://github.com/muddery/muddery.git
If you have a Github account, you can also run
git clone [email protected]:muddery/muddery.git
This will download Muddery to your current place.
In the future, you can move into Muddery's folder and run
git pull
to get the latest version.
Move into Muddery's folder and run
pip install -e .
(note the period "." at the end)
It will install Muddery and its dependent libs into your virtual environment.
Move to the place where you want to place your game. It should be outside of your Muddery folder. Then run
muddery --init your_game_name
This will create a new game project in folder "your_game_name".
Move into the game folder and run
muddery -i start
This will setup the database and create superuser account first, then the Muddery server will be running.
Open your web browser and point to http://localhost:8000
, you can see the game's web page. The game's webclient is on http://localhost:8000/webclient
.
You can use
muddery -i start
muddery reload
muddery stop
to start, reload or stop the server.
This example is developed from Evennia's tutorial world.
Move to the place where you want to place the game example. It should be outside of your Muddery folder. Then run
muddery --init your_game_name example
Move into the game folder and run
muddery -i start
The game example will be built when the server is initiating.