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nfsu2unlimiter's Introduction

NFSU2 Unlimiter

NFSU2 Unlimiter is a script mod which fixes some issues and makes some improvements for added cars and events.

Features:

  • Fixes visibility and crash issues for added cars.
  • Fixes disappearing wheels issue.
  • Expands memory pools.
  • Fixes a crash issue related with world map markers.
  • Adds options to change car render information. (See UnlimiterData_General.ini file.)
    • LinkLicensePlateToTrunk: Attaches license plate to trunk for part animations.
    • ShowTrunkUnderInFE: Shows inside of the trunk while in menus.
    • RemoveCentreBrakeWithCustomSpoiler: Removes centre brakelight position marker when a custom spoiler is installed.
    • HasSunroof: Swaps KIT00_ROOF with KIT00_FULLROOF when a roof scoop is installed.
  • Fixes missing objects for options and stuff in FNGs by cloning them.
  • Allows the events to have specific engage messages in any stage. (The game did it only for Stage 0 by default.)
  • Adds new customization items to the menu. (Fully configurable via car-specific or general ini files.) (Parts should get added by modders.)
  • Restores cut customization options from the game: Trunk Audio Paint, Cabin Neon, Hood Decals, etc.
  • Lets modders add custom rim brands. (Fully configurable via ini file.)
    • [RimBrands] RemoveRimSizeRestrictions: Removes the outer radius restriction to make any rim available for all cars.
    • [BrandX] NoRimSize: Disables rim size checks for a specific brand.
    • [BrandX] HideBrandName: Hides brand name on rim selection screen for a specific brand.
  • Adds custom attributes to allow even more customization options: (Extra Customization needs to be enabled to make custom attributes work.)
    • SHOWENGINE (Boolean) : Allows the player to see engine and neon through the hood.
    • SHOWTRUNK (Boolean) : Allows the player to see trunk audio components and neon through the trunk.
    • TRUNKUNDER (Key) : Sets the under part of the trunk. Works like the HOODUNDER attribute, which is available for hoods.
    • NUMSLOTS (Integer) : Declares the number of component slots a Trunk Audio Layout has. If not present, the "default" hardcoded values from the game will be used.
    • FRONT_TIRE_OFFSET (Floating) : Adds offset (spacers) to the front wheels. This attribute can be added to Fender and Wide Body parts.
    • REAR_TIRE_OFFSET (Floating) : Adds offset (spacers) to the rear wheels. This attribute can be added to Quarter Panel and Wide Body parts.
  • Implements use of strings for AI Opponent names like later games and adds 150+ names from credits.

Also check out:

Technical Information

If you want everything to work properly:

  1. You will need to add these textures in your FrontEnd\FrontB.lzc, FrontEndTextures.tpk:
63694594 - PAINT_MOD_PART_TRUNK_AUDIO
F9BB4F22 - VISUAL_PART_ATTACHMENT1
F9BB4F23 - VISUAL_PART_ATTACHMENT2
F9BB4F24 - VISUAL_PART_ATTACHMENT3
F9BB4F25 - VISUAL_PART_ATTACHMENT4
F9BB4F26 - VISUAL_PART_ATTACHMENT5
541B24A5 - VISUAL_PART_CABIN
7BCFBDE4 - VISUAL_PART_FRONT_FENDER
A882A4B3 - VISUAL_PART_LICENSE_PLATES
0294EC5E - VISUAL_PART_ROOF
5558691C - VISUAL_PART_TRUNK
0DEB2F1C - VISUAL_RIMS_BRAND_ADVAN
0EE6D551 - VISUAL_RIMS_BRAND_OASIS
  1. You will need to add these strings into your LANGUAGES\(LanguageName).bin:
7BCFBDE4 - VISUAL_PART_FRONT_FENDER
AEBD0675 - VISUAL_PART_REAR_QUARTER
0294EC5E - VISUAL_PART_ROOF
5558691C - VISUAL_PART_TRUNK
541B24A5 - VISUAL_PART_CABIN
DABD392C - PAINT_AUDIO
740E3098 - CUSTOMIZE_CANT_PAINT_STOCK_TRUNK
7D2BCFD7 - UI_ICE_LICENSE_PLATES
5BB4E255 - UI_ICE_NEON_CABIN_LAYOUT
282FF99B - STYLE00_CABIN_NEON
592356FC - STYLE01_CABIN_NEON
8A16B45D - STYLE02_CABIN_NEON
BB0A11BE - STYLE03_CABIN_NEON
F9BB4F22 - VISUAL_PART_ATTACHMENT1
F9BB4F23 - VISUAL_PART_ATTACHMENT2
F9BB4F24 - VISUAL_PART_ATTACHMENT3
F9BB4F25 - VISUAL_PART_ATTACHMENT4
F9BB4F26 - VISUAL_PART_ATTACHMENT5
2D4C819A - RIMS_BRAND_CUSTOM
2FBD9289 - RIMS_BRAND_ADVAN
XXXXXXXX - RACERNAME_001-XXX (To make random AI Opponent names in Quick Race mode work)

Note: Binary scripts which will do these automatically for you are available in the release pack.

Download

You can download Unlimiter from Releases page, or from NFSMods.xyz. If you want to compile it yourself, you can download the source code from the green Clone or Download button up there.

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nfsu2unlimiter's Issues

NFSU2 Unlimiter V3.0.0.1337 Install Issue using Binary

I have run into an issue when attempting to install the unlimiter using binary. I have previously been running V2.0.0.1337 fine alongside Extra Options and Olympic Imports but have tried without Olympic Imports also. The Hoodlum .exe asks me for a disc so I cannot use it although the current .exe I am using is another one I had that has been patched up to 1.2 and I am pretty sure is similar to hoodlum in size but does launch. When patching the .exe in binary I get 200 errors and the result was the extra categories were present but the correct strings did not install for the parts. I have included the error log in this pastebin.

NFSU2 Unlimiter v2.0.0.1337 AI problem

Theres a problem with version 2.0.0.1337 in wich AI is waaaaaay to slow, I install version 1.2.0.1337 and AI speed is ok, the normal from the game. Can you take a look?

Addon cars invisible during lan races

Hello, i've noticed an issue with addon cars, when we try to use them in lan multiplayer they become invisible and we can only see the brakes floating in the air, this issue dissapear if we take the same addon car
image
image

In the first picture the Car2 is an NSX and in the second both have the same unmodified car.
So i was wondering is there anything i can do to make this work ?

Missing icons on last update

In Unlimiter v3.1.0.1339, last 5 icons of the rims brands , Rota, StreetSpin, Volk, Weld and Work dont show up in customization menu.

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