Chain Reaction Game using javascript,
In the chain reaction game, an item will have some amount of threshold and when the threshold overflows, it exploders and pushes uniform value to all directions, the more items present and the more value it has, it will cause chain reaction.
In the game, there will be a number of players, the goal of every player is to make the other player/s unable lose their chance to play. Losing all the pieces or losing the chance to put the pecies of a player will make them lose
The game will be a 2 dimensional platform in grid style There will be a number of players The game is over when there are only one player left
Status: Ongoing
--> Wireframe of the data structure
Status: Ongoing
--> First Design
Status: Ongoing > Done
--> Final Design
Status: Ongoing
Status: Ongoing
--> Wireframe of the data structure
Status: Ongoing
--> First Design
Status: Ongoing > Done
--> Javascript
Status: Ongoing;
--> Planning | Visual
File: ./Visual-Plan/
Status: Ongoing
--> Data Structure to use
File:./Visual-Plan/dataStructure.md
Status: Ongoing > In Decision > Candidate Testing
--> Accessing the data
File:./Visual-Plan/accessingTheData.md
Status: Ongoing
--> Manipulating the data
File:./Visual-Plan/manipulationOfData.md
Status: Ongoing
--> Conditions
Status: Ongoing > Done
--> Game Initiation:
Status: Ongoing > Done
--> Game Over:
Status: Ongoing > Done
--> Game Reset:
Status: Ongoing > Done
--> Game Flow:
Status: Ongoing > Done
Status: Ongoing;
--> HTML
Status: Ongoing
--> Structure
--> Platform
--> Span |or| Buttons
Status: Ongoing
--> Using Span Elements
Status: Ongoing > Done
File: ./spanDesign/index.html
--> Using Button
Status: Ongoing
File: ./buttonDesign/.index.html
--> CSS
Status: Ongoing
--> Span Platform Design
Status: Ongoing
File: ./spanDesign/style.css
--> Button Platform Design
Status: Ongoing
File: ./buttonDesign/.index.html