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CLAYEngine (pun intended to the Cry Engine) is a video game engine implementing models, HMI and graph solvers for factory builders. Its goal is to provide logistics, manufacturing processes, QA, markets with company public image, social behaviour, as it could be encountered in any real industrial company.

C++ 90.57% C 2.33% CMake 7.10%
factory-builder logistics video-game

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clayengine's Issues

[Engine] [Display] PlayerWindow: display menu window

The player window is able to show the player camera and the overlay and menu windows.

The PlayerWindow object transmits the click position on the overlay or menu window.

Hence:

  • A set of classes handling the definition of the window/overlay content and its events shall be coded.
  • A mechanism allowing to update the model from the overlay output actions.

[Engine] [Display] PlayerCamera: display sprites

The player camera shall be able to display animated sprites, return the tiles coordinates of the model from a click within the window (not on a menu window)

  • Support NW, NE, SW, SE points-of-view.

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