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space-invaders-unity-clone's Introduction

Space Invaders Clone

- History and Description

Space Invaders (Japanese: スペースインベーダー Hepburn: Supēsu Inbēdā?) is an arcade video game created by Tomohiro Nishikado and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.

CoverPhoto

- Gameplay

Space Invaders is a two-dimensional fixed shooter game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens - that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

Gameplay

- Scoring and Lives

  • 3 Lives - Player
  • 10 points - last row
  • 20 points - 3rd and 4rth row
  • 30 points - 1st and 2nd row
  • 50, 100, 300 or 500 points - Mystery ship

- Game Screenshots

  • UI [Very basic] UI

  • Gameplay Gameplay

  • Gameover Gameover

- Further Improvements

  • Enemy Movement Animation
  • Kill Animation
  • Improved User Inferface
  • Improved Enemy AI
  • Optimized Performance on Smart Phones

- Reference

[1] Wikipedia - Space Invaders

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