A Swift Extension for UIColor supporting iOS and Mac.
Embedded frameworks require a minimum deployment target of iOS 8.
Add pod 'SwiftColor'
to your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'SwiftColor'
To integrate SwiftColor
into your Xcode project using Carthage, specify it in your Cartfile
:
github "iCodesign/SwiftColor"
You can also integrate SwiftColor
directly with souce code. Clone the repo and copy SwiftColor.swift
to your project.
SwiftColor
provides a typealias forUIColor
/NSColor
asColor
.
Color("000")
Color("000C")
Color("0x4DA2D9")
Color(hexString: "#4DA2D9")
Color(hexString: "#4DA2D9CC")
Color(hexString: "#4DA2D9", alpha: 0.8)
"#4DA2D9CC".color
Color(hexInt: 0x000)
Color(hexInt: 0x000C)
Color(hexInt: 0x4DA2D9)
Color(hexInt: 0x4DA2D9CC)
Color(hexInt: 0x4DA2D9, alpha: 0.8)
(0x4DA2D9).color
Color(byteRed: 77, green: 162, blue: 217, alpha: 0.8)
let color = Color(hexString: "#4DA2D9CC")
// get color components
var (r, g, b, a) = color.colorComponents()
// change color components
var red = "000".color.red(255)
var alphaColor = Color(hexInt: 0x4DA2D9).alpha(0.8)
Be careful with color space when developing Mac apps.
SwiftColor
usesNSCustomColorSpace
.
// works for both iOS and Mac
let color1 = UIColor(red: 77/255.0, green: 162/255.0, blue: 217/255.0, alpha: 0.8)
color1 == Color(hexString: "0x4DA2D9CC") // true
// only works for iOS
let color2 = UIColor.blackColor
color2 == "000".color // true
color2 == "000C".color // false
let image = "000".color.toImage()