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Issue with OKTA in unity + iOS
Please refer to the attached error log files captured for Unity iOS build.
Dependency hell with SignalR
Microsoft.AspNetCore.SignalR.Client needs System.Memory 4.5.4 which requires System.Runtime.CompilerServices.Unsafe.dll 4.7.1
However unity is complaining that okta needs System.Runtime.CompilerServices.Unsafe.dll 5.0.0
Is there a way to build this independently with a lower version?
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