[!] gl_cmap shader compile log :
0:32(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
[!] gl_cmap shader compilation failed (cmap_simple.glsl)
[w] Color map shader 'simple' failed to load, will use fallback
[!] gl_cmap shader compile log :
0:32(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
[!] gl_cmap shader compilation failed (cmap_bicubic.glsl)
[w] Color map shader 'bicubic' failed to load, will use fallback
[+] Available device: 0:0 <GenuineIntel> pthread-Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
[w] CL Error (-1, /src/gr-fosphor-vm/lib/fosphor/cl.c:308): Unable to fetch device IDs for platform 1. Skipping.
[+] Selected device: pthread-Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
[w] POCL detected, blacklisting CL 1.2 since it's buggy
[!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image
[!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image
[!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image
>>> Done (return code -11)