This is my first try at building a little game. It consists of a few classes to create dungeons, creatures and initiate fights between them. The player can use magic and get level ups.
This is the starting point. Here classes get loaded and the main RPG object is initialized.
Used to layout the 'story' of the game. Can be used to describe places and stuff that happens. This is where fights get started.
Most attributes and abilities that the player, npcs and enemies can have are defined in creature.rb. The player and enemy classes inherit from this one.
This is currently all you can do in the game :) The simple fight engine is defined in fight.rb. It loops over a choice menu until either the player or the enemy is dead.