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Live: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊

C# 25.52% TypeScript 69.85% JavaScript 0.78% HTML 2.60% CSS 1.25%

needle-engine-samples's Introduction


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Needle Engine

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In a new Unity project without Needle Engine

  1. Download the samples package
  2. Open the package in the Unity Editor (you can double click the downloaded .unitypackage)
  3. Use the menu item Needle Engine/Explore Samples to open the Needle Engine Samples window

In a Unity project with Needle Engine already installed

  1. Open the Samples Window (Located at the top bar in Needle Engine/Explore Samples)
  2. Follow instructions there

Starting from scratch?

We recommend reading the getting started guide

Contact ✒️

🌵 needle — tools for creators@NeedleToolsNeedle Discord

needle-engine-samples's People

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needle-engine-samples's Issues

Everywhere Actions - Feature request to trigger by distance both for moving close and away

One of the preliminary schemas allows to trigger an Action sequence by distance when the user "enters the zone".

There is no counterpart trigger when the zone (sphere) is left again.

But by having an outer ring of many (overlapping) triggers that start way above the user at scene start and then moves down when the original trigger acts. The original trigger sphere should then move up instead. Those then trigger a "leaving zone" Action that also bring the trigger spheres in the start positions.

This would open many new use cases.

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