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nebiun avatar saulfabregwiivc avatar

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mame4wii's Issues

How to make custom 'tiny' builds of MAME4Wii for just a specific driver?

Hi there @nebiun. It's me, saulfabreg.

Glad to see some more progress in arcade emulation for Wii, so first of all thanks for bring us yet another port of MAME for the Wii.
I can see that the "cores" that MAME4Wii uses are now split for save lots of RAM, so it's now so neat and also runs many games without problems. (Thanks again for splitting into different cores.)

Now i have a question.
I was wondering, if you could help me about how to make my own custom "split core" (tiny builds) of MAME4Wii for just a specific driver, like you do for your cores (ex. MAME4Wii__GAME__NAMCO__KONAMI__).
One driver i wanted to try is for the games which use the "Konami Mystic Warriors" (mystwarr.c) driver, which is a game many Wii users wanted to play in years but no arcade emulator other than the outdated SDL MAME by Nuvalo can run it, and i'm having a hard time trying to use it.

Seeing your build instructions i see i have to run the command ./build_all.sh for compile, but it's a pain to recompile everything for just test compiling a tiny build of MAME4Wii which have a specific driver...

is there any way for tell the compiler that i just want to recompile a specific tiny build, let's say the NAMCO__KONAMI one?

Thanks again for this arcade emulator. :)

usb support

This has an awesome gui and setup. Would love to be able to move roms to usb drive though. Tried in the mame ini. The mame 1.0 this worked but not in yours. Just thought it would be an awesome feature. Thanks so much.

If I could figure out how to compile would give a shot at changing it in game_list.h. Always get errors. Dont know what im doing. Never compile wii stuff before.(fatal error expat.h)

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