Coder Social home page Coder Social logo

nats-ji / cet-mod-manager Goto Github PK

View Code? Open in Web Editor NEW
38.0 3.0 4.0 349 KB

A Mod Manager for Cyber Engine Tweaks based mods

Home Page: https://www.nexusmods.com/cyberpunk2077/mods/895

License: GNU General Public License v3.0

Lua 77.89% C++ 22.11%
cyberpunk mod cyberenginetweaks cyberpunk2077 cyberpunk-2077 cyberpunk-mods mod-manager

cet-mod-manager's Introduction

Buy Me a Coffee at ko-fi.com Donate me at paypal.com

github build license release nexus 3dm

Cyber Engine Tweaks Mod Manager

Features

Download: https://github.com/Nats-ji/CET-Mod-Manager/releases/

Nexusmods: https://www.nexusmods.com/cyberpunk2077/mods/895

  • A Mod Manager for CyberEngineTweaks based mods
  • Enable/Disable CyberEngineTweaks based mods inside game with a single click
  • Open the interface by pressing the hotkey you bound in CET

imgage

Installation

This mod requires:

  1. the latest version of Cyber Engine Tweaks Mod. [nexusmods] | [github]
  2. the latest version of Red4EXT. [nexusmods] | [github]

Extract bin into the root directory of Cyberpunk2077's install path.

Restart the game.

Usage

  1. To use it, you just simply press hotkey you bound to open the inertface.

  2. Press the button Scan to scan your installed mods.

  3. Tick/untick the checkbox in front of the mod name to enable/disable them.

  4. Press the Reload ALL Mods button on the console to reload the mods.

Change language

Check this guide for more information.

API (deprecated)

  1. To use the API (currently only supports CET) to query the mod list
    -- returns a table
    modlist = GetMod("cet_mod_manager").GetModList()
    
    -- print the mod list in console
    GetMod("cet_mod_manager").PrintModList()
  2. Return format by the API
    {
       archive = { "a", "list", "of", "mods"},
       asi = { "a", "list", "of", "mods"},
       cet = { "a", "list", "of", "mods"},
       red4ext = { "a", "list", "of", "mods"},
       redscript = { "a", "list", "of", "mods"}
    }

Uninstallation

  1. Before you uninstall this mod, make sure you have re-enabled all the mods.

  2. Remove cet_mod_manager.asi from \Cyberpunk 2077\bin\x64\plugins\

Translations

  • English
  • Simplified Chinese (Translator: Nats-ji)
  • Traditional Chinese (Translator: Nats-ji)
  • Japanese (Translator: Nats-ji)
  • German (Translator: keanuWheeze)
  • Russian (Translator: vanja-san)
  • Turkish (Translator: sebepne)
  • Romanian (Translator: Maddmaniak)
  • Brazilian Portuguese (Translator: mathfelin)
  • French (Translator : ReActif)

Credits

cet-mod-manager's People

Contributors

justarandomguyintheinternet avatar mathfelin avatar nats-ji avatar vanja-san avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

cet-mod-manager's Issues

Mod cet_mod_manager failed to load!

Mod cet_mod_manager failed to load! ('D:\Games\Steam\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\cet_mod_manager')

cet_mod_manager.log
[2022-02-19 18:14:17 UTC+03:00] [error] [] sol: runtime error: ...lugins\cyber_engine_tweaks\mods\cet_mod_manager\init.lua:22: attempt to index global 'json' (a nil value) stack traceback: ...lugins\cyber_engine_tweaks\mods\cet_mod_manager\init.lua:22: in function 'check_module' ...lugins\cyber_engine_tweaks\mods\cet_mod_manager\init.lua:231: in main chunk

Windows 11
Cyberpunk 1.5 and 1.5-hotfix
CET 1.9.0 and 1.9.1

Please help!

I think I have it installed correctly. I’ve tried punching it in multiple different ways multiple different codes and the only one I was ever able to get to work with the ad money. Please see attached picture for the errors I am getting.
IMG_7470

can't work

cet_mod_manager.log

[2022-11-10 15:22:03 UTC+08:00] [8700] sol: runtime error: ...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: can't access CETMM core library. Check if cet_mod_manager.asi loaded.
stack traceback:
[C]: in function 'error'
...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: in function 'GetCore'
...ber_engine_tweaks\mods\cet_mod_manager\modules\CETMM.lua:65: in function 'Initialize'
init.lua:3: in main chunk
[2022-11-10 15:24:06 UTC+08:00] [20364] sol: runtime error: ...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: can't access CETMM core library. Check if cet_mod_manager.asi loaded.
stack traceback:
[C]: in function 'error'
...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: in function 'GetCore'
...ber_engine_tweaks\mods\cet_mod_manager\modules\CETMM.lua:65: in function 'Initialize'
init.lua:3: in main chunk
[2022-11-10 15:25:53 UTC+08:00] [20604] sol: runtime error: ...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: can't access CETMM core library. Check if cet_mod_manager.asi loaded.
stack traceback:
[C]: in function 'error'
...yber_engine_tweaks\mods\cet_mod_manager\modules\auth.lua:14: in function 'GetCore'
...ber_engine_tweaks\mods\cet_mod_manager\modules\CETMM.lua:65: in function 'Initialize'
init.lua:3: in main chunk

cet_mod_manager_asi.log

[2022-11-08 21:10:12 UTC+08:00] [1.5.2] [info] Scripts doesn't exist, extracting scripts..
[2022-11-08 21:10:12 UTC+08:00] [1.5.2] [info] Extracted script files to "D:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\cet_mod_manager"
[2022-11-08 21:10:12 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-08 21:10:12 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-08 21:13:15 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-08 21:13:15 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-09 09:13:03 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-09 09:13:03 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-09 09:15:02 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-09 09:15:02 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-10 14:28:39 UTC+08:00] [1.5.2] [info] Found old core module, removing..
[2022-11-10 14:28:39 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-10 14:28:39 UTC+08:00] [1.5.2] [info] Patched script already exists, skipping..
[2022-11-10 15:11:09 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-10 15:11:09 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-10 15:17:26 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-10 15:17:26 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-10 15:22:02 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-10 15:22:02 UTC+08:00] [1.5.2] [info] Patching script..
[2022-11-10 15:25:53 UTC+08:00] [1.5.2] [info] Found old core module, removing..
[2022-11-10 15:25:53 UTC+08:00] [1.5.2] [info] File System is NTFS. Using hardlink.
[2022-11-10 15:25:53 UTC+08:00] [1.5.2] [info] Patched script already exists, skipping..

  • game version:1.61
  • CET version: 1.21.0

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.