Comments (6)
@Polotas Just invited you to the next alpha. You'll need to manually copy the ai.natml.videokit
folder in Packages
and place it in your project's Packages
folder.
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I updated to alpha 7 and resolved all conflicts, however, I am unable to record due to this error. I have not modified my setup; would there be any other adjustment required?
Error on Init Recording
Log
EntryPointNotFoundException: VKTRecorderAppendPixelBuffer assembly:<unknown assembly> type:<unknown type> member:(null)
VideoKit.MediaRecorder.CommitFrame (System.Void* pixelBuffer, System.Int64 timestamp) (at ./Library/PackageCache/[email protected]/Runtime/MediaRecorder.cs:501)
VideoKit.MediaRecorder.CommitFrame[T] (T[] pixelBuffer, System.Int64 timestamp) (at ./Library/PackageCache/[email protected]/Runtime/MediaRecorder.cs:476)
VideoKit.VideoKitRecorder.PrepareEncoder () (at ./Library/PackageCache/[email protected]/Runtime/Components/VideoKitRecorder.cs:696)
VideoKit.VideoKitRecorder.Awake () (at ./Library/PackageCache/[email protected]/Runtime/Components/VideoKitRecorder.cs:633)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <f7237cf7abef49bfbb552d7eb076e422>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <f7237cf7abef49bfbb552d7eb076e422>:0)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <f7237cf7abef49bfbb552d7eb076e422>:0)
Setup
More info
Tested using Unity 2022.3.16f1. VideoKit 0.0.18 alpha 7
The builds for Android and IOS are also not functioning.
Alpha 2 works perfectly on Android. However, the reported error occurs rarely on iPhone, and it happens frequently on iPad. If I set the resolution to VideoKitRecorder.Resolution.Screen, the error occurs less frequently on the iPad.
However, any other resolution crashes.
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Alpha 8 is coming soon (EOD today or tomorrow) with a substantial rewrite. Hang tight.
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Is there any news about the new alpha?
I've been having this problem for 3 weeks and it's causing some concerns among the team.
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Related Issues (20)
- White shadows issue in JPEG image sequence in iOS AR app having linear color space
- Intermittent crash when ending recording with audio
- Compiler errors when updating Function package to version 0.0.7 for VideoKit version 0.0.18-alpha.4 in Unity version 2022.3.16f1 HOT 4
- Add method for reading images from a video `MediaAsset` HOT 1
- 0.0.18-alpha.4 can't add components anymore HOT 1
- 0.0.18-alpha.4 unable to record HOT 7
- 0.0.18-alpha.6: Microphone sample data too large HOT 5
- CloudPrediction class does not exist in new version of Function HOT 2
- Assembly for Vision Pro HOT 3
- Crash Android when switching between VideoKit and ARCore HOT 3
- Audio Listener as source for audio in video recording produces no sound in the output HOT 2
- Feature Request: Share text only HOT 2
- `CameraDevice.focusPointSupported` is always `false` HOT 1
- VideoKit breaks Live Wallpaper on Android HOT 4
- I am using NatCorder in Unity in Windows DllNotFoundException: NatCorder HOT 3
- Only initialize VideoKit when it get's actually used HOT 4
- Failed to create MLModel from graph data - with VideoKit 0.0.17 - crash or no image from camera. HOT 3
- Add basic video edition capabilities HOT 2
- Memory Leak on VideoKitCameraManager HOT 2
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