Parses a weapon.dat into a usable include. Can contain custom weapons/altered data (ie. for GTAU).
After copying the files to your server directory put your weapon.dat into scriptfiles/weapon_data/input/
Load the weapon_data_gen filterscript.
The final include will be located in scriptfiles/weapon_data/weapon_data.inc
In the input folder you can edit weapon_base.pwn if you need to make changes to the main include functions.