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a3_tp2's Introduction

👋🏻 Hi, I'm Nicolas Zulaica

Software Engineering Student 👨🏻‍🎓 & Software Developer 👨🏻‍💻


a3_tp2's People

Contributors

ariana-salese avatar diegosanchez avatar fdelu avatar gabrielsem avatar juanprato avatar m-picco avatar marceariel99 avatar n-zu avatar seblaz avatar

Watchers

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a3_tp2's Issues

Test Faltantes

  • Juego : observers
  • Juego : turnos
  • Integracion : Objetivos
  • Integracion > rondaDosJugadoresJugador1Conquista2PaisesDelJugador2 ( old )

Anexos a fases

Cosas A Implementar sobre reagrupación y colocación

  • Mostrar fases R y C
  • Mostrar canje de Tarjetas
  • Estilo DataBox
  • Interfaz Al Ganar

Possible Development

Possible Development

Compilation of ideas that could be added to the project

Features

The more the better (?)

  • Online
  • Web Deployment
  • Light/Dark mode
  • Player Names

Upgrades

Upgrades, people. Upgrades

  • Load map from another file
  • Config file

Load .json specified in it rather than hardcoded ones

  • Cancel attack button
  • Log events to console
  • Crash Handling

Though it shouldn't crash

Refactors

  • Public methods that could be private.

Some are used for testing. Could be solved by giving access to test suite.

  • Player selection

selection and deselection could be better implemented

FIXMES Y TODOS

COLGADOS

  • Métodos públicos que pueden ser privados de Jugador. Están siendo Testeados. Privatizar si se le puede dar acceso a los tests.
  • Refactor de selección de jugadores. No vale la pena tho.

HardLock al atacar

Cuando se selecciona para atacar con un pais cuyos vecinos son del mismo jugador el juego queda en un estado del que no se puede salir.
image
image

Se podría agregar alguna de las siguientes cosas ( o varias)

  • Que Jugador.paisesDisponiblesParaAtacar() no devuelva estos paises
  • Un boton para cancelar el ataque
  • Un checkeo que resetea la acción si no hay botones

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