Mar Zandvliet's Projects
A prototype of a C# math library providing vector types and math functions with a shader like syntax
Unity3D raven client testbed
Bits, pieces and experiments relating to the development of a custom terrain engine for Unity.
Using Roslyn to generate code for rings of fixed point number types
Goofing around with Buttplug.io platform, figuring out the way I want to work with it.
Just contains the stuff I need, nothing more, nothing less.
Doodling project for trying out framework design without Volo legacy getting in the way.
Open source release of wingsuiting and basejumping simulator Volo Airsport
Wavelet things
Jammed on this for about a week waaaay back in 2011 or so, with Jarno Cordia and others from a company called Koelstof. Someone requested it recently, so here it is. Enjoy!
A toy program that laterally packs uint values into arrays, and ripple-carries for addition.