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appupdater's Issues

Xcode projects?

At the risk of sounding stupid, is it possible to use this with an Xcode project? I tried cloning the repo and building which gave me AppUpdater.swiftmodule, but I'm not sure how I'd use that from Xcode?

Command SwiftCompile failed with a nonzero exit code

Getting this error when building the project after upgrading Xcode to v15.4. Tried deleting DerivedData folder and still occurs. Not sure how to get a better error message, that's the only error I'm finding.

Screenshot 2024-05-17 at 8 12 13 AM

MacOS App, Assets Name error

  • I am assuming the binary located at is MyAppName.app/Contents/MacOS/AppName

  • I then renamed it to Reponame-1.0.0

  • Then I published it.

My Repo is

RifiApp

Here's my Release Page

https://github.com/Aayush9029/RifiApp/releases/tag/1.0.0


Here's the error:
PromiseKit:cauterized-error: Bad input was provided to a PromiseKit function

Assets must be named
Are Assets the binary in this case or something else?

Other Information:
I am running the build through Xcode. Version 12.5 (12E262)
App is made using Coca, supported version MacOS 11.0

The App was Signed with a Developer ID cert, notarized.

Any help would be much appreciated.

License is missing

I can't find any License in this Repository, can we use this in any kind of software?

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