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mc_debug_renderer's Issues

Line thickness not used

Maven:

<dependency>
       <groupId>com.github.mworzala.mc_debug_renderer</groupId>
       <artifactId>minestom</artifactId>
       <version>1.19.2-rv1</version>
</dependency>

Client Mod used:
1.19.2-rv1

Issue:
I noticed that the #thickness attribute from the Shape#line (Line.Builder) builder does not affect the thickness of the line.
It is always the same, even for very large or very small values.

image
(Line thickness with a value of 100)

image
(Line thickness with a value of 0.1f)

The images aren't very helpful since I cannot ensure that I take the image from the same location every time. But there is not a factor of 1000 between the thickness of the lines.

OutlineBox text render issue

Two issues have come up when using the 1.19.2 version of the mc_debug_renderer.

Maven:

<dependency>
       <groupId>com.github.mworzala.mc_debug_renderer</groupId>
       <artifactId>minestom</artifactId>
       <version>1.19.2-rv1</version>
</dependency>

Client Mod used:
1.19.2-rv1

Issues:

  • Text color not used
    When using the OutlineBox.Builder to construct a Shape the #colorText method does not change the color of the rendered text.

  • Text not rendered on faces
    The text is rendered correctly, but only if the face of the box is facing a positive cardinal direction; ie.: +x, +y, +z
    If the face is facing a negative cardinal direction, ie.: -x, -y, -z, the text is rendered on the edge of the chunk instead

image
(Image shows the missing text on the face facing the -z cardinal direction)

image
(Text displayed on the chunk edge instead)

Bukkit support

I would like to see a more universal version of the library for debugging universal plugins

Upload Debug Renderer to Modrinth

I'd love it if the client-side part of this mod could be uploaded to Modrinth. It's nice to have all mods in one place, and when using Prism Launcher's auto-updater it's a little annoying having to dismiss the warning that it couldn't find Debug Renderer.

To make publishing easier, they have a Gradle plugin called Minotuar that allows you to publish releases and update the project page with simple Gradle tasks.

You could also use something like mc-publish to automatically publish releases that are uploaded to GitHub.

Key actions

Some way for the server to register keyboard actions for the client. The two action types I see are:

  • Message: Send a plugin message back with some specified nsid
  • Command: Execute a command when the key is pressed

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