Official web site: anathena.com
Anathena is Memory Editing software that allows users to create and share cheats in their windows desktop games. This includes memory scanning, pointers, x86/x64 assembly injection, and so on.
You can find more documentation on the Wiki
In order to compile Anathena, you should only need Visual Studio 2015 Update 3. External libraries are mostly compiled from source (with the exception of most C++ applications). This is because almost every library I use has had issues where I've needed access to the source code (to be fair, I am using most of these in unexpected ways). Currently this consists of:
Library | Description |
---|---|
SharpDX | DirectX Wrapper |
OpenTK | OpenGL Wrapper (Not actually used yet) |
CLRMD | .NET Application Inspection Library |
AvalonDock | Docking Library |
AvalonEdit | Code Editing Library |
LiveCharts | WPF Charts |
CsScript | C# Scripting Library |
EasyHook | Managed/Unmanaged API Hooking |
SharpDisasm | Udis86 Assembler Ported to C# |
MemorySharp | Memory Editing Library |
FASM | Flat Assembler (C# Invocation done via MemorySharp) |
TreeViewAdv | Advanced Tree View Control |
WPFToolKit | Toolkit for WPF Applications |