Coder Social home page Coder Social logo

musecreatives / flutter-projects Goto Github PK

View Code? Open in Web Editor NEW

This project forked from packtpublishing/flutter-projects

0.0 0.0 0.0 179 KB

Google Flutter Projects by Packt Publishing

License: MIT License

Kotlin 2.44% Swift 2.54% Objective-C 1.29% Dart 88.83% HTML 3.74% Java 0.52% Shell 0.63%

flutter-projects's Introduction

Flutter Projects

Flutter Projects

This is the code repository for Flutter Projects, published by Packt.

A practical, project-based guide to building real-world cross-platform mobile applications and games

What is this book about?

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.

This book covers the following exciting features:

  • Design reusable mobile architectures that can be applied to apps at any scale
  • Get up to speed with error handling and debugging for mobile application development
  • Apply the principle of ‘composition over inheritance’ to break down complex problems into many simple problems
  • Update your code and see the results immediately using Flutter’s hot reload
  • Identify and prevent bugs from reappearing with Flutter’s developer tools
  • Manage an app's state with Streams and the BLoC pattern
  • Build a simple web application using Flutter Web

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter02.

The code will look like the following:

void main() {
var name = "Dart";
print ("Hello $name!");
}

Following is what you need for this book: This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

With the following software and hardware list you can run all code files present in the book (Chapter 1-11).

Software and Hardware List

Chapter Software required OS required
1-11 Flutter 1.12.13, Dart 2.7.2, Git, Windows, Mac OS X, and Linux (Any)
Android Studio 3.6.1, VS Code

Errata

  • Page 25, Section: Using getters and setters (code snippet line 5 and 6): clark.age = 30; should be clark_age = 30; and print ('${clark.name} ${clark.surname} ${clark.age}'); should be print ('${clark.name} ${clark.surname} ${clark_age}');

Related products

Get to Know the Author

Simone Alessandria wrote his first program when he was 12: it was a text-based fantasy game for the Commodore 64. A few years later, he is now a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He has published several courses on Dart and Flutter on Pluralsight. His mission is to help developers achieve more through training and mentoring.

Suggestions and Feedback

Click here if you

flutter-projects's People

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.