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eszfw's Issues

Add deinitialisation routines

All initialisation routines have been organised into separate functions.

Separate functions for deinitialisation would be useful.

Add fully functional demo application

The minimal example doesn't show the full capabilities of the engine. And Tau Ceti is using 3rd party assets.

A new demo application with custom assets is necessary.

Set game logic speed to a fixed update rate

When VSync is enabled, the game logic is updated too fast if the monitor refresh rate exceeds 60 Hz.
Todo: set game logic speed to a fixed update rate. Preferably using SDL_GetPerformanceCounter() and SDL_GetPerformanceFrequency().

Player disappears behind the map

Sometimes when the map is reloaded frequently, the player disappears behind the map. To reproduce the issue, simply start Tau Ceti and press F5 repeatedly.

Reorganise main source file

The engine's main source file is getting large. This is hard to maintain.

A logical reorganisation into smaller single-header libraries (like esz_compat.h) would be sufficient.

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