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License: GNU General Public License v2.0
This is the classic GameBoy emulator that is written entirely in Swift.
License: GNU General Public License v2.0
Awesome project!
I noticed that Super Mario Land was running extremely slow so I built it with in Release Mode with whole module optimizations turned on. Now the exact opposite was happening, the game was running way too fast.
My best guess is that you're not limiting the update procedure to 60 (or whatever) calls per second.
Many files still reference the old project name (SwiftEmu) in their comments (mostly). The whole list can be found here.
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