Web friendly versions of the tutorials can be found here: https://gamedev-resources.com/
This repository will house various game development tutorials and/or cover helpful tips/tricks. Whenever possible, each tutorial will have a starter and finished project so that you can follow along.
View the complete list of tutorials here.
- [November 2021] Create a compass with uGUI: Keep players engaged with a compass that features key objectives around the world for them to complete.
- [September 2021] Code the grid based inventory system: Learn the basics of interacting with UI Toolkit from C#, including creating elements, registering mouse events, and more.
- [September 2021] Create a spatial inventory with UI Toolkit - Part 1: Learn how to design a spatial style inventory where the player can sort items by size.
The best way to get notified is to sign up for the newsletter. Two other options are to follow me on Twitter (@yecats131) or watch this repository.
Any artifacts relating to a tutorial will be available in the Tutorials folder. Artifacts will typically be code samples or full projects.
You can find the list of tutorials organized by engine and topic here.
Have a topic you'd like to see covered? A great resource that should be listed? Or perhaps just some general feedback? Great! You can send it via:
- A GitHub Issue and/or Pull Request
- Twitter at @yecats131
- Email [email protected]